Hi James,
can you please tell me is it planned to fix this little tvOS “Liquid Glass”-Issues?
Hi James,
can you please tell me is it planned to fix this little tvOS “Liquid Glass”-Issues?
What issues?
Visual GUI Bugs:
Hey James ![]()
I have done a complete Re-Install and even Factory Reset, but it has not fixed this Issues.
There are two Glitches:
1.)
The Liquid Glass 3D-Edge is abruptly disappearing if you going back to Homescreen from the PrePlaybackScreens. This is an Issue which could be fixed in Swift. I experimenting a
little bit with Xcode and this Issue is not visisble on my Testing-App. So it could be easily fixed.
And this 3D-Edge Issue also appears on Posters, if you Open a Poster-View or Go from Homescreen to PrePlaybackScreen! Always the Edge is abruptly dissapearing…
Look here: Notice the Abrupt disappearing of the 3D-Edge (maybe show the Video in Slowmotion) ![]()
2.)
During Swiping from left to right or vice versa:
=> The Shadow under the active Element is abruptly appearing (not soft like it is normally). This Issue is also a Swift Bug, which could be fixed easily.
class GlassOverlayController: UIViewController {
let glassView = UIVisualEffectView(effect: UIBlurEffect(style: .systemUltraThinMaterial)) override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .clear glassView.frame = view.bounds glassView.autoresizingMask = [.flexibleWidth, .flexibleHeight] view.addSubview(glassView) }}
This seems to fix the Issue with the Liquid Glass Edge…