Plans to fix liquid glass issues?

Hi James,

can you please tell me is it planned to fix this little tvOS “Liquid Glass”-Issues?

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What issues?

Visual GUI Bugs:

3 Likes

Hey James :wink:

I have done a complete Re-Install and even Factory Reset, but it has not fixed this Issues.

There are two Glitches:

1.)
The Liquid Glass 3D-Edge is abruptly disappearing if you going back to Homescreen from the PrePlaybackScreens. This is an Issue which could be fixed in Swift. I experimenting a
little bit with Xcode and this Issue is not visisble on my Testing-App. So it could be easily fixed.

And this 3D-Edge Issue also appears on Posters, if you Open a Poster-View or Go from Homescreen to PrePlaybackScreen! Always the Edge is abruptly dissapearing…

Look here: Notice the Abrupt disappearing of the 3D-Edge (maybe show the Video in Slowmotion) :slight_smile:

2.)
During Swiping from left to right or vice versa:
=> The Shadow under the active Element is abruptly appearing (not soft like it is normally). This Issue is also a Swift Bug, which could be fixed easily.

class GlassOverlayController: UIViewController {

let glassView = UIVisualEffectView(effect: UIBlurEffect(style: .systemUltraThinMaterial))

override func viewDidLoad() {
    super.viewDidLoad()
    view.backgroundColor = .clear
    glassView.frame = view.bounds
    glassView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
    view.addSubview(glassView)
}

}

This seems to fix the Issue with the Liquid Glass Edge