I’ve read all the posts regarding the Dolby Atmos issue.
I run my tests mainly with my AirPods Max or Apple TV. I haven’t been able to properly show the ‘Dolby Atmos’ ‘badge’ when playing Atmos/EAC3 video files (5.1 or 7.1). I’ve tried many files with no luck. For example : Tools & Media Sample Media Video Streams | Dolby Developer. These samples work fine in QuickTime and the ‘Dolby Atmos’ badge shows as expected.
The same file played in Infuse or QuickTime sounds different which make me think the ‘Dolby Atmos’ or ‘multichannel’ badge can be trusted.
Can anyone point me to a file I could download to check if Dolby Atmos is actually working in Infuse (by showing ‘Dolby Atmos’ and not ‘Mutlichannel’) ?
I think the completion of spatial audio support to be on par with most streaming apps and Apple’s internal player would be a great addition to the direct mode that’s currently in development. Plex is already one step behind with their broken multichannel spatial audio attempts, and this would put Infuse yet another step ahead.
Hi, regarding Atmos on AirPods, I came across something interesting through a Reddit comment. Previously, when I chose a DDP track with Atmos without using the AirPods, my TV displayed the Dolby Atmos logo. However, when I connected the AirPods, the track switched to multichannel. I observed that if I put on the AirPods without pausing the video, they indicate that Dolby Atmos is being played. However, if I pause the video and then resume or switch to another chapter, it reverts to Multichannel. What does this mean? Am I actually experiencing Atmos through AirPods in this scenario, or is it just a display bug?
Are you saying that the Apple TV displays Multichannel through AirPods but it actually plays Atmos ? Or are you saying that without the AirPods when the TV displays the Atmos Logo it’s actually only multichannel ?
Or maybe your saying something else ^^
I actually don’t have atmos speakers to test it. The only way I can have atmos is through the AirPods